Submitted by tushar pramanick on Fri, 03/08/2013 - 00:21

The goto Statement

I feel that this book would not be not complete without mentioning the goto statement, although I do not recommend that you use the goto statement unless it's absolutely necessary. The main reason that the goto statement is discouraged is because its usage may make the C program unreliable and hard to debug.

The following is the general form of the goto statement:

labelname:
   statement1;
   statement2;
   .
   .
   .
   goto  labelname;


Here labelname is a label name that tells the goto statement where to jump. You have to place labelname in two places: One is at the place where the goto statement is going to jump (note that a colon must follow the label name), and the other is the place following the goto keyword. You have to follow the same rules to make a label name as you name a variable or function.

Also, the place for the goto statement to jump to can appear either before or after the statement.

Related Items

The continue Statement

The continue Statement

The break Statement

The break Statement

You can add a break statement at the end of the statement list following every case label, if you want to exit the switch construct after the statements within a selected case are executed.

The switch Statement

The switch Statement

Nested if Statements

Nested if Statements

As you saw in the previous sections, one if statement enables a program to make one decision. In many cases, a program has to make a series of decisions. To enable it to do so, you can use nested if statements.

The if-else Statement

The if-else Statement